Warm wooden texture of a bar counter, the background of the game's main menu

Indie game

Octobar

You are an octopus bartender. Mix drinks before the guests run out of patience.

About the game

A bar that runs on you

Octobar is a barmen simulator set in the alternative 1920s, where you work as an octopus-barmen serving up drinks for monstrous customers and learning their stories while doing so. It is a puzzle-strategy mashup where you'll need to plan out your movements before acting upon them, hopefully spicing up a well established game loop of this genre

  • 3shift days
  • 4ingredients
  • 6drinks
  • 9guests in the campaign

Screenshots

From the game

  • Game: the guest Evelin asks for a drink at the bar, the order panel shows the ingredients
  • Game: the bar counter with a shaker and the ingredients for a drink
  • Game: the guest Furry thanks you for the drink, the order panel shows the ingredients
  • Game: the end-of-day score screen with the number of guests served (SERVED) and missed (MISSED)

The game

Information

Key details about the game. Team roles are not listed here.

StatusIn development
FormatA downloadable game for Windows
FilesOctobar.exe, 268 MB
PlatformsWindows
AuthorsServooshka, I'm Zomino, Fayenowo
GenreSimulation, Strategy
TagsAtmospheric, Audio, Cozy, First-Person, Indie, Management, Short, Singleplayer
Made withGodot
PriceFree
Updated14 September 2026

Characters

Guests of the bar

Nine guests in the campaign. Each has their own lines: when entering, after a successful order, and when leaving unhappy.

  • Evelin: a dark silhouette with a voluminous head, wearing a cloak
    EvelinCampaign character
  • Furry: a man with curly hair, in a shirt with a tie and suspenders
    FurryCampaign character
  • Gombik: a round character with two long ears
    GombikCampaign character
  • MrKrys: a character in a double-breasted jacket, with a rodent's head and a hat
    MrKrysCampaign character
  • Sun: a dark figure with a yellow star instead of a head
    SunCampaign character
  • Worm: a creature with a yellow body and a long neck, looking to the side
    WormCampaign character
  • Big Talk: a figure in a yellow robe with a large toothy mouth
    Big TalkCampaign character
  • Guy: a character in a coat with a fluffy head that looks like a bird
    GuyCampaign character
  • LadyMoth: a lady with long ears, a fur collar and a cane
    LadyMothCampaign character

Regulars

Other bar visitors drop in between the story guests.

  • Kanvica: a figure in a dark outfit and tie, with a coffee pot instead of a head
    KanvicaBar regular
  • Lady Krab: a woman seen from behind in a lace top, with a crescent-shaped ornament on her head
    Lady KrabBar regular
  • Lady Oliva: a woman in a dark dress holding a pointer stick, with three round objects on her head
    Lady OlivaBar regular
  • Mr Cat: a cat-headed man in a white shirt, suspenders and a tie, with his hands in his pockets
    Mr CatBar regular
  • Mr Kohut: a man in a long coat with a tap-like fixture on top of his head
    Mr KohutBar regular
  • Mr Mustache: a man in a suit and bowler hat, with a long curled mustache
    Mr MustacheBar regular
  • Ms Octo: a tall woman in a dress with an octopus-like head, one hand on her hip
    Ms OctoBar regular
  • Ryb: a figure in a long jacket with a fish-shaped head
    RybBar regular
  • Slimak: a man in a suit with a snail's head and two eye stalks
    SlimakBar regular

Drinks and ingredients

Four ingredients, six drinks

Each drink is a combination of two of the four ingredients. Six combinations in total.

Ingredients

  • a pile of eyeballs
    Eyeballs
  • several star-shaped spices
    Star spices
  • ice cubes
    Ice
  • a basket of citrus wedges
    Citrus wedges

Six drinks

  • A drink in a glass
  • A drink in a glass with ice
  • A drink in a glass
  • A drink in a glass with ice
  • A drink in a glass
  • A drink in a glass with ice

How to play

A shift behind the bar

Tutorial slides from the game.

Keyboard and mouse controls: D moves to the next spot behind the bar, W looks up, S looks down, under the bar. With the mouse, pick ingredients from the inventory and click the shaker.
  • Tutorial slide: 'You are an octopus barman! Your job is to make drinks for guests'
    You are an octopus barman. Your job is to make drinks for guests.
  • Tutorial slide: a guest comes in and orders a drink
    A guest comes in and orders a drink.
  • Tutorial slide: each drink is made from two ingredients; there are four ingredients and six drinks
    Each drink is made from two ingredients. There are four ingredients and six drinks.
  • Tutorial slide: ingredients are scattered around the bar and shown on the minimap; the inventory has four slots
    Ingredients are scattered around the bar and shown on the minimap. Look for them under the counter. The inventory has four slots.
  • Tutorial slide: once all ingredients are collected, click them and then the shaker
    Once all the ingredients are collected, click them and then the shaker.
  • Tutorial slide: guests leave when their patience runs out; the progress bar shows the time left in the shift
    Guests don't wait forever: the patience meter sets how many laps they will wait. The bar at the top shows how much of the shift is left.
End-of-day score panel from the game with the words SERVED and MISSED
At the end of the day you can see how many guests were served (SERVED) and how many were missed (MISSED).
'Doors opened' notification from the game on a decorative banner
The "Doors opened" notification from the game.

Video

Trailer

For the team

Why Octobar needs Claude for Startups

Coming to Octobar: talk to the bar's patrons, powered by Claude (in development). The current public build uses hand-written dialogue, and the Claude for Startups programme would provide API credits to build and test this. Details and our plan are on a separate page.

Read: why we need the programme

Ready to pour the first drink?

Download for Windows